How Playable Worlds is building a cloud-native sandbox MMO

Playable Worlds, an online game company that Raph Koster and Eric Goldberg founded, is making a “cloud-native” massively multiplayer online game.

But what that means is still a mystery, as the company isn’t yet disclosing the game details like the lore or the setting. But in an interview with GamesBeat, Koster and Goldberg talked about what they’re trying to achieve and dropped some clues about their approach. It will be a sandbox MMO with a player-driven economy. It will be a living place, where players can make a mark on the world, and simulation drives the environment. Naturally, I tried my best to figure out what the game is by asking Koster and Goldberg to tell me what the game is not.

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